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Portfolio

This portfolio is a curated view of the work. Not everything I’ve done belongs here. These are the projects with enough surface area to show the problem, the constraints, and the implementation choices.

The common thread is not industry or stack. It is work with real constraints, meaningful tradeoffs, and enough complexity to make design choices visible.


What you’ll see here
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  • optimization and planning systems
  • developer tools and interfaces
  • experiments at the boundary of AI and structured problem-solving
  • projects where the tradeoffs are visible, not just the features

Good places to start
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SolverForge
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The largest and most representative project here. A constraint solver and ecosystem spanning modeling, runtime design, performance work, developer tooling, and documentation.

Yuga Planner
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A more exploratory project at the boundary of orchestration, planning, and AI. Useful less as a finished product than as a compact experiment in combining LLM decomposition with constraint solving.

trex
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A smaller project, but a sharp one. Useful for seeing Rust implementation style, CLI/TUI interaction design, and how much complexity can be removed from a developer tool.


What this page is for
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If you want a fast read on the kinds of problems I take seriously, start here.

Look for patterns:

  • preference for explicit system boundaries
  • comfort with constrained technical domains
  • interest in tools that make complexity easier to operate
  • emphasis on clarity, leverage, and systems that hold up in practice

Elsewhere
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2026

2025